Enhanced Direct3D renderers
The basic upgrade is to install one of the new renderers for Deus Ex. The most advanced renderer available for the game uses DirectX 10, but if your video card doesn’t support it, a DirectX 9 renderer is also available. An upgraded OpenGL renderer comes with The Nameless Mod, but it’s not sufficient to enable compatibility with the ENBSeries and may not work with New Vision either. We recommend you download and install the DirectX 9 or DirectX 10 renderer. Update: It’s come to my attention that the DirectX 10 renderer may not be compatible with the ENBSeries (see below), so you may want to stick to D3D9 if you want bloom and bump maps.
- Download the DirectX 9 renderer here or the DirectX 10 renderer here.
- Extract the files into \DeusEx\System\.
- I’m not entirely sure if the default settings for the DX10 renderer are any good, but if you’re using the DX9 renderer, I suggest you copy the following settings and paste them into your TNM.ini file beneath the [D3DDrv.D3DRenderDevice] section:
Further information about both renderers can be found at their respective websites, above.
New Vision aims to replace all the world textures in Deus Ex with higher-resolution textures. Even though it’s only in public beta so far, it already makes an unbelievable difference to the look of the game. The original renderers for Deus Ex unfortunately automatically scale all textures down to 256×256, which is why you need to download one of the enhanced DirectX renderers above or just use the enhanced OpenGL renderer included with TNM.
Installing New Vision is quite simple:
- Download New Vision from here.
- Create a new folder in your \DeusEx\Textures\ folder. It doesn’t matter what you call it, but something like „Old Textures” would make a certain amount of sense.
- Select all the .utx files in the \DeusEx\Textures\ folder and copy them into your new subfolder.
- Extract all the .utx files from the New Vision download into your \DeusEx\Textures\ folder, overwriting everything when prompted.
Now all the textures that have been finished in the latest New Vision build will automatically be much higher resolution when you load up the game.
High Definition Texture Package
The goal of the High Definition Texture Package is to replace all the objects and items and many of the characters in Deus Ex with more detailed models with higher-resolution textures. Since The Nameless Mod doesn’t use the original Deus Ex characters, HDTP characters won’t be of any use in TNM, but most of the objects and items will show up just fine. HDTP has so far released a demo version called Release 1, which upgrades almost all decoration objects as well as certain items.
Enabling HDTP in TNM requires a small amount of .ini editing.
- Download HDTP from here.
- Run the install program. Like TNM’s installer, it creates a separate shortcut on your desktop with which you can launch HDTP without losing the ability to run the original, unmodified Deus Ex if you feel like it.
The ENBSeries is a radical graphical overhaul that adds modern rendering effects such as bump mapping and bloom to Deus Ex by brute force. The results can vary greatly from area to area, and may sometimes look out of place or overdone because they’re not applied manually on a case by case basis. Some users may also experience drastic drops in framerate, which will hopefully be resolved as new versions of the mod are released. When the ENBSeries works, however, it looks extraordinary.
- Download the ENBSeries for Deus Ex here.
- Extract the files (d3d9.dll and enbseries.ini) to your \DeusEx\System\ folder.
- Load up the game and press Shift + F12 to enable the new effects. I recommend doing it at the main menu or opening up eg. your inventory menu before doing this, so you don’t also activate your light augmentation and whatever function you’ve bound to the shift key.